Redot Blog

News, releases, and updates from the team.

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Redot 26.3 Beta 1 is here!

The 26.3 Beta release for Redot is here! This is our biggest release yet, with new features, enhancements, and bugfixes. A lot of work into Redot 26.3, and it adds quite a bit, including three of the top five most requested features for Godot. (Structs, traits, and nullable static types.)

Redot 26.2 RC1 is Live!

Hey Redot community, we’re happy to announce the release of Redot 26.2 RC1, Bringing our second LTS version much closer to being stable. We continue to build on the beta, including some critical bug fixes as we move this release closer to stable.

Redot 26.2 Beta release

Redot 26.2 Beta is live!

Hey Redot community, we’re thrilled to announce the release of Redot 26.2 Beta, the next step in our Long-Term Support (LTS) branch! Building directly on the solid foundation of 26.1, this beta brings polished improvements, new tools, and refinements focused on stability, workflow enhancements, and creator-friendly features.If you like what we’re doing, please consider supporting our work here: https://www.every.org/redot-foundation. Redot Engine is built entirely by a team of volunteers, eve…

ReX v0.0.1 is here!

ReX is finally here! There’s no need for a long intro here, you all have waited long enough so let’s dive right into it.

Redot Foundation – Public Announcement

As of February 18, 2026, the Redot Foundation, a United States 501(c) nonprofit organization registered in the State of Arkansas, has been publicly announced as the sole steward of the Redot Engine, and the Redot Project and its community as a whole.